Thursday, August 20, 2015
Wrath of Kings Motivations, wave 2
I'm now out of motivation decks for Wrath of Kings. Friends got most of them, raffled off 3 decks at the 2 tournaments I went to this month. So I'm ordering 9 new decks with some updates (like this blog's logo). I plan on having them in time for Dragoncon!
Wednesday, August 12, 2015
Wrath of Kings Tournament at Game On! in Chattanooga
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Flying Squirrel Bar in Chattanooga...go there! |
This past Saturday I attended a tournament at Game On! in lovely Chattanooga Tennessee. I always love going to visit Chattanooga (it helps that I have some excellent friends who live up there and know all the best places to eat/drink). This trip was no exception.
Check out the Flying Squirrel Bar if you get a chance. Excellent beer selection, great setting, and most importantly fantastic food!
On to the tournament!
Zach Beker did a great job running his first tournament. Using the Conquest of Kings tournament setup, he deviated slightly by allotting time to deploy before starting the round timer, thus giving us more time to actually play. Both styles have their benefits, but I'd much rather have more time to actually play the game than spend a portion of it deploying.
Game On! is a clean store with excellent air conditioning and friendly staff. The locals gave me a warm welcome and I got to see (and play against) against several people I first met at the CMoN Expo.
We had 6 players (2 each from the houses of Teknes, Nasier, and Hadross) in this skirmish level tournament and played 3 rounds.
My Hadross list consisted of:
Gutter Friar x2
Frenzy Charger x1
Carcharian Frenzies x3
Sevridan Gutters x4
Deepmen Guardians x4
Calith Reavers x2
Option A: Ilva
Option B: Sevridan Gutters x3
Motivations were (in order): Treasure Hunt, Burn It Down, Land Grab
My first round was against a fat bottom girl list from Ross, one of the local Nasier players. Lots and lots of Pelegarth, including a Howl and the character. Wow are they tough to crack open. My first onslaught with the Carcharians resulted in a lot of sloughed off strikes while the Sevridan had a better go at it. I was mopping up objectives for Treasure Hunt while he was trying to get his leaders stuck in but not over extended for Call to Glory. Ilva was the MVP of this match as her Wail obliterated swaths of pelegarth. Hadrossian victory!
Round 2 resulted in 3 mirror matches. My opponent was the other Hadross player Chasen. We had been talking tactics most of the day so far, so I knew it was going to be a grueling bout. Hadross is expertly equipped at taking out Hadross. He brought more sharks than I did, but our lists were pretty similar. He racked up points using Sever the Head and got a huge early hit taking out my Ilva with his. After our armies took severe beatings all game, we drew at 0 to 0.
Final round I played against Mike Schaefer. Mike's a real stand up guy I met and played at the CMoN Expo and so far his pigs and linemen went undefeated. Taking the win in this match would put me at 7 Tournament points to his 6. We both took Land Grab for our motivations, and I was confident that I could lure him away and drop either sharks or crabs on my objectives to keep things close. Starting out 11 to 8 morale (he had a lot of pigs and linemen) meant that I had to keep the pressure on him. Ilva's Syren's Call and the Sevridan's Gelatinous Shift were extremely useful for keeping him from popping his objectives. His Zalaak's abomination was troublesome...and the CAGE didnt see much action. The game went to time with a score of 8 to 7 in Mike's favor for the tournament win relegating me to somewhere around 3rd or 4th place.
I did get Top of House and a set of gold foil Hadross stat cards though!
Ilva was hands down my MVP. Ilva riding a crab the first round or two is absolutely killer. Unfortunately you have to really dedicate to that list with at least 3 ranks of specialists...and by unfortunately I mean for your opponent's 1 wound infantry.
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As people get more practiced at the game, I'm sure the 1 hour time limit for skirmish level will be more viable. I urge TO's with newer player bases to let the games examine cards, make choices, roll for side, and deploy before starting the round clock. Or adding a few extra minutes to the pregame period and allow deployment during then to give the players more time to actually play.
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Some pictures of the tournament taken by Zach Beker!
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CAGE MATCH! |
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Hadross on Hadross Hate! |
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More from the Hadross Hate Bout |
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3 Mirror Matches |
Tuesday, July 28, 2015
Hadross: A speed bump
I played a couple games of Wrath of Kings this weekend (and a game the previous weekend).
This weekend's list was:
Torvosh
Frenzy Charger
3x Carcharian Frenzies
2x Sevridan Gutters
8x Deepman Guardians
Ilva
Orsund
First game this past Saturday was against my friend's Nasier at skirmish level. He played the motivation where he had to get markers for his infantry for interacting with my leaders/specialists. I chose burn it down. The game was over pretty fast, as Ilva devastated his Pelegarth and the rest of my forces picked apart his ashmen before they could do any real damage.
The second game was against Goritsi playing alpha, wolves, some dance masters, Anton, and shield breakers. Motivations were disrupt supply lines for Goritsi and Land Grab for my fish men. I was wrecking his wolves the entire game, but he kept me penned in and slowly worked his way to one of his objectives and popped it (while sitting on one on the far side of the board in wait). He then popped the second one and killed the carcharians and leader and a few guardians. Dropped me to zero and it was all I could do to grab one of my objectives. Final score was 2-0 Goritsi.
I played a similar game the previous weekend against Goritsi using Disrupt Supply Lines. The wolves having skirmisher and their raw speed with the Alpha as Commander makes that matchup an uphill fight. I'm still working on how to beat that one with a tournament list (core for all games and 2 sets of options)
Monday, July 27, 2015
Holding Water
I bent some acrylic and used weldon to attach it to the stand to support the manifold and anchor the return lines on the back of the aquarium.
I utilized the Marco Rock I got from a LFS on sale...around 65 lbs of it. The 2 pieces on the right will be supports for a natural frag rack. I plan on placing a piece of shelf rock with a grid of holes drilled in it for frags to sit in. I'm not sure if I'm going to stack it higher than what you see there yet or not.
Eventually I'll end up putting T-5 lights in it. I'm not convinced with my LEDs abilities to grow well and produce the colors I want. I've found them to be lackluster.
My existing rock will have all the corals removed from it, and then it'll get sanitized due to the extensive aiptasia infestation I'm battling. Then that 65 gallon tank/stand/canopy and sump will be sold to buy more equipment for this one.
The Waveline DC 10000ii does not disappoint. It pumps so hard that I have to keep it around 3-4 (out of 6) to keep water in the chamber for it to pump out. And wow is it quiet.
Thursday, July 16, 2015
Death Eater: Rules and Moderator Guide
Time to post up the rules for Are You A Death Eater...and the handy dandy moderator guide.
These will be handed out at the Dragoncon panel on Friday night at 10pm. They have a double time block this year, so double the time to play!
First off, the Rules:
And the Moderator Guide. This really helps the game to flow.
Manifold Destiny
Finally got the buffing done and started working on the plumbing for my 125 Reef Aquarium Build.
Running my return line from a Waveline DC 10000ii pump and splitting it off into 5 separate lines for 4 returns and a stub (all with valves). Also installing a check valve to prevent water from siphoning back into my sump when I cut the main pump for water changes and feeding. That's currently a problem I have on the 65 gallon reef system in my living room.
Had I run the manifold in a straight run, it would have been 3 feet long...way too much to deal with in that stand considering the sump is resting on the floor between 2 cross braces. So I made it C shaped with the connection and the check valve on the bottom and the 1" manifold above that. I also incorporated a union to minimize cost when that check valve finally stops working. A friend of mine is using 1/2" check valves on his return lines and they kicked it after about 8 months of use.
Running my return line from a Waveline DC 10000ii pump and splitting it off into 5 separate lines for 4 returns and a stub (all with valves). Also installing a check valve to prevent water from siphoning back into my sump when I cut the main pump for water changes and feeding. That's currently a problem I have on the 65 gallon reef system in my living room.
Had I run the manifold in a straight run, it would have been 3 feet long...way too much to deal with in that stand considering the sump is resting on the floor between 2 cross braces. So I made it C shaped with the connection and the check valve on the bottom and the 1" manifold above that. I also incorporated a union to minimize cost when that check valve finally stops working. A friend of mine is using 1/2" check valves on his return lines and they kicked it after about 8 months of use.
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It aint pretty, but it'll do the job. |
With the stand being acrylic, I had an interesting thought. So I cut a bunch of acrylic brackets, popped holes in them and plan to use my tube of Weldon 16 to just mount them to the stand instead of using conventional hardware...fewer holes in the plastic that way. I'll then use zip ties to keep the pipe attached. Theoretically that'll work like a champ. In the above photo you can see burn marks on the board where I used it to help bend my brackets after I heated them with my brand new heat gun. I hope to be able to put that thing to some use after this project.
With the existing 2" holes in the stand, I'll be able to run 2 return lines out of each hole with room to spare. I may mount some additional acrylic brackets to the top of the stand to anchor the return lines and then pop some locline on each one. Ordered the locline from Premium Aquatics per my LFS's instructions (he could only save me about $0.60 on my order). End of the day I'll have about $140 in the plumbing, not counting the pump.
Thursday, July 2, 2015
Death Eater Update
Quick update. Our new batch of Are You A Death Eater cards came in. We now have enough cards for 347 people to play at Dragoncon (12 decks with varying numbers of players per deck). We'll likely add to each of the new decks later this month and push up closer to around 380 players. Everyone should have a chance to play that shows up to the double time block panel on the YA Lit Track.
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