Wednesday, June 3, 2015

Hadross: Wetter is Better

Played some intro level games this weekend against my friend's Nasier.  Gotta say, Sevridans are pretty potent.  Especially Sevridans riding around on a Calith Reaver.

The second game was a lot closer than the first.  It was probably his 5th or so game and I hadnt played in almost 2 months.

My list:

Gutter Friar (commander)
Deepman Kaxes

Calith Reaver
Calith Reaver

4 Deepman Guardians
4 Sevridan Gutters


His list was composed of:

Hakar
Hakar

12 Ashmen

Shadris


I've found that a list with 2 types of infantry is often better than maxing out on one type.  It really allows you to take advantage of your army's built in synergies.  In my case having my Friar give my whole army Strong Will really helps the Deepmen with resonating foes.

Positioning is key.  I really need to play with more things that can force movement.  Sevridans locking down guys so they cant go anywhere has been fantastic.  Really makes the opponent think about who he engages them with.

Assisting the Friar is a great way to demolish key models just out of range of my range 0 guys.  Got a lucky roll on Shadris and wiped him out in one go with 5 dice.

Things I want to try:
Ilva on a crab.  Mobile turret anyone?

More skirmish sized games.

Orsund Cavalier...beating face and forcing movement. I plan on running this guy along a flank.

Hopefully I can get out and play more.

No comments:

Post a Comment